Placing a plasma core on a compact frame makes a regular plasma cutter, but if you then add a repeater tip, you’ll get a rapid-fire plasma cutter. Staring with a compact or heavy frame that determines whether it’ll be a one or two-handed weapon, players attach a core to get a basic weapon and then add a weapon tip to the core to create a variant. Weapons are built by putting various components together. Everything is done with these resources, collected intermittently by Isaac’s new scavenger bots in the game or purchased by using real money. Separated into various resources, this currency is used to build new guns, improve Isaac’s rig, make consumable items, and create torque bars to pry open reward-filled storage rooms. The weapons and upgrades of prior games have been totally thrown out of the window, replaced instead by a system reliant wholly on a new form of in-game currency.
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